
In this episode of Beers with Contractors, Will discusses how contractors should navigate employee raise requests by benchmarking wages to local market data and using performance pay to tie higher earnings to measurable results. He clarifies performance pay versus historical piece-rate pay, referencing the Fair Wages Act (1938) and compliance risks around minimum wage, overtime, and worker classification (W-2 vs 1099). He outlines three incentive types—spiffs, KPI-driven bonuses, and labor-driven performance pay tied to budgeted labor hours or labor percentage—and stresses understanding job costing, cost of goods sold, and gross profit margin before launching any plan. He notes reported outcomes of properly implemented performance pay, including higher productivity and lower labor percentage, and warns about Department of Labor “non-discretionary” bonus rules requiring adjusted/weighted overtime and proper accrual on multi-week projects.00:00 Introduction01:09 Handling Raise Requests02:51 Market Pay Research05:57 Performance Pay Basics06:46 Piece Rate History09:16 Compliance and 1099 Risks13:47 Build a Pay Plan15:32 Productivity Gains Numbers17:17 Three Incentive Types19:11 Labor Driven Pay Models22:06 P&L and Transparency27:55 Sales Pay Compliance30:30 Call Center Incentives31:53 Manager Bonus Structures33:29 Keep Bonuses Simple34:55 When Not to Launch36:33 Non Discretionary Overtime38:55 Weighted Overtime Accrual42:47 Recap and Next Steps45:25 Outro and DisclaimersMy calendar link: https://per4mance.io/meetings/will723/qa-with-will-blakeLink to the non-discretionary rule based on the Department of Labor article:https://www.dol.gov/agencies/whd/fact-sheets/56c-bonuses Check Out Greenbaum Stiers Strategic Marketing Group: https://www.greenbaumstiers.comFoundation Rescue Supply Link:https://www.foundationrescuesupply.com/Contractors Kick Ass!Podcast Store Link:https://williamwalkerblake.com/store-1The Worker Incentive Program that Contractors Love! - Per4mance Software https://per4mance.io - Pay for performance, not hours
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