
In this episode of Typewriter Sessions, we take a deep dive into the chaotic and fascinating development of Resident Evil 2 (1998) — a journey filled with creative struggles, bold ambitions, and near disasters that almost derailed one of gaming’s most iconic sequels.Join Brett (and newly joined co-host James) as we explore the story behind the game’s complex and troubled production, from its earliest concept stages to the days leading up to release. We uncover the internal tensions, studio pressures, and creative shifts that shaped the sequel that nearly never was.We also shine a spotlight on the mysterious “Resident Evil 1.5” — the scrapped version of the game that has since become the stuff of Resident Evil legend. Discover what was planned, what was lost, and how those abandoned ideas continue to influence the series today.Whether you’re a die-hard fan of the franchise or a newcomer curious about its history, this is the ultimate behind-the-scenes look at how survival horror almost changed forever.
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