
It's been a busy week for news. We’ve had Xbox price cuts, BAFTA winners (and losers), new game divisions, new title announcements, big sales numbers, more job cuts… a real mix. So, lots to go through.Our guest is Christofer Sundberg. He is the head of Liquid Swords, the developer of Samson. The GTA-like game had a tough journey to launch, and its release has been marred by bugs and flaws. Sundberg tells us his story, and what to expect from the console launch in September.Plus, we discovered a cool new card game aimed at video game studios.Enjoy! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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