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This week, we’re joined by two leading video game investors. First, we have David Gardner, one of the world’s most successful gaming VCs who backed Supercell, Unity and NaturalMotion. He speaks to us about the state of game investment, where it’s heading and what may cause it to come back.Then we welcome Hooded Horse and Griffin Gaming Partners’ Tim Bender, who shares details about a new $100m indie fund.Plus, we chat investor anxiety over Nintendo, Sega’s cancelled ‘Super Game’, Capcom’s results, Sony's AI push and a whole lot more. Enjoy. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
Today on The Game Business Show, we speak to PlayStation's Christian Svensson, who oversees all third-party and second-party activity at the platform holder.We discuss getting games on PS5, how to get featured in State of Play and on PlayStation Plus, game funding, the rise of China and South Korea, new markets, and why the future for video games is actually very bright. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
On this week’s The Game Business Show, Circana games boss Mat Piscatella returns to discuss the US games market, console price rises, Switch 2 sales, the role of exclusives, the Xbox Game Pass price cut and… Bluey. Plus, he reveals a change is coming for the US video game charts.In addition, Chris shares his views on the UK court case that could see PlayStation change its 30% commission fee it charges developers. And we run-through of the big news stories of the week.Enjoy. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
In this week's edition of The Game Business Show, we are joined by Hakan Abrak, the CEO of IO Interactive and game director on 007 First Light.In our chat, we discuss Bond, the relationship with Amazon, support for Nintendo Switch 2, lessons from publishing MindsEye, the state of Project Fantasy and the future of Hitman. Enjoy! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
In this edition, we dive into the data around exclusive games and discuss why PlayStation might be pulling back from PC releases… and whether Xbox should keep putting games on other consoles.Our big guest on the Show is Jake Kulkowski from Guillotine. Jake is a top influencer specialist who works with companies big and small, and he shares insight into how the world of influencer marketing is shifting.Along with Jake, we have a mini-interview with Larry Kuperman of Nightdive Studios. Larry has just retired from the remaster and remake specialist, but we managed to grab one final chat with him about the retro scene.Enjoy. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
This week we speak with Skybound, the entertainment company behind The Walking Dead and Invincible.The company is about to release an ambitious new fighting game called Invincible VS, and CEO David Alpert and co-chair Jon Goldman tell us all about it. The two also discuss the fighting game genre, why they have to accept bad The Walking Dead games, the reason it isn't publishing indie titles anymore, and... vampires.Enjoy! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
It's been a busy week for news. We’ve had Xbox price cuts, BAFTA winners (and losers), new game divisions, new title announcements, big sales numbers, more job cuts… a real mix. So, lots to go through.Our guest is Christofer Sundberg. He is the head of Liquid Swords, the developer of Samson. The GTA-like game had a tough journey to launch, and its release has been marred by bugs and flaws. Sundberg tells us his story, and what to expect from the console launch in September.Plus, we discovered a cool new card game aimed at video game studios.Enjoy! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
IIn today’s edition of The Game Business Show, we speak with Poncle, the developer behind Vampire Survivors. The studio’s Chief Strategy Officer Matteo Sapio reveals that the developer is working on over 15 games, opening studios in other countries, and working with external brands.The interview was conducted on-stage at the Games Finance Market, which was part of London Games Festival. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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