
Free Daily Podcast Summary
by The Stillfleet Studio
Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet).Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing.Topics covered to date include game-design inspirations and best practices, the politics of games, illustrating game concepts, cards as mechanics, character backstories, party formation, eco-catastrophes, epic powers and “boss fights,” espionage in games, faction rules, genres, “medieval” settings, hit points versus wounds, “madness” rules, safety at the table, solo RPGs, the OSR or even the NSR, what makes a game a game, what makes a system a system, product development, the business of indie RPGs, and so much more!Why We Roll is recorded
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Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying) catch up, discuss the state of the show, and plan for a big fourth season of the tabletop roleplaying game design podcast, Why We Roll. We talk about genres we're exploring in games and IRL (cyberpunk/techno-dystopia, farther-future/hopeful sci-fi), guests we're excited to chat with (booked and yet-to-book), and some guest series we're programming. Thanks so much to everyone in the chat who's supported us through 100+ episodes and shared your insights! We do it for y'all, and we're not slowing down in Season 4. ☉ Follow our new game, ULTRADELVE: https://www.backerkit.com/c/projects/... ☉ Pick up Danse Macabre: https://stillfleet.com/products/danse... ☉ Try the Danse Macabre Quickstart, FREE: https://stillfleet.com/products/danse... ☉ Join the conversation: https://discord.stillfleet.com ☉ Support the show on Patreon: https://patreon.com/stillfleet/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Wythe Marschall (Stillfleet, PICARO!) and Dale Houston (Duck and Crow Press) talk about adventure design, solo games, printing pamphlets and zines, amazing game conventions, the OSR, cavepersons, probably cats, and no doubt much more! Hear Dale expound upon how to write adventures and short game modules in general. We talk about Dale's latest solo game—The Last Shoppe—as well as the infamous Bloodbath Dungeons. ☉ Check out Duck and Crow: https://www.duckandcrow.com/ ☉ Follow The Last Shoppe: https://www.backerkit.com/c/projects/... ☉ Head to ArcaneCon: https://tabletop.events/conventions/a... ☉ Give to charity and buy Dick Wizards! https://www.duckandcrow.com/shop/dick... ☉ Shameless plug—follow ULTRADELVE: https://www.backerkit.com/c/projects/... ☉ Join the conversation: https://discord.stillfleet.com ☉ Support the show on Patreon: https://patreon.com/stillfleet/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Join Wythe Marschall (Stillfleet, PICARO!) for a chat with James A. Pozenel Jr. of Horse Shark Games about the amazing new cyberpunk TTRPG, Netcrawl! We chat about Dungeon Crawl Classics (DCC), high-lethality games, luck mechanics, and genres of literature in RPGs before digging into the creation and future of Netcrawl. ☉ Check out James's games: https://horsesharkgames.com ☉ Get Netcrawl: https://horsesharkgames.com/netcrawl-... ☉ Support Netcrawl's development: / lectrotext ☉ Follow James on Bluesky: https://bsky.app/profile/lectrotext.b... ☉ Join the conversation: https://discord.stillfleet.com ☉ Support the show on Patreon: / stillfleet Learn more about your ad choices. Visit megaphone.fm/adchoices
Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying) chat with Zachary Cox AKA the JellyMuppet of SoulMuppet Publishing about Atrapos: A Roleplaying Game of Odyssey: a doomed mythic fantasy roleplaying game of defying fate in an epic world of Gods and heroes. Get your swords and sandals, folks—we're going going, back back to the Bronze Age Mediterranean. ☉ GO BACK IT: Atrapos https://www.kickstarter.com/projects/... ☉ The sister game is cowboys × Arthuriana: Inevitable https://usa.soulmuppet-store.co.uk/pr... ☉ All of SoulMuppet's games are great https://usa.soulmuppet-store.co.uk/ ☉ Also, we talked about this guy: Jackson Crawford AKA Professor Cowboy Viking / @jacksoncrawford ☉ Hometown plug—follow ULTRADELVE: https://www.backerkit.com/c/projects/... Learn more about your ad choices. Visit megaphone.fm/adchoices
Join us for a very special Episode 100 of the roleplaying game podcast Why We Roll! Wythe Marschall (Stillfleet, PICARO!) chats about the future of indie RPGs with judges from the Grit System Game Jam: Daniel Kwan, Arthur Wells, Sam Sorensen, and Lauren Bilanko. (Dear Rollers, don't worry: we'll host a whole separate retrospective with cohost Christopher Pickett of Danse Macabre!) Thanks to everyone who's joined us and shared their wisdom and creativity on 100 numbered and a dozen-odd bonus episodes. Real talk—YOU are Why We Roll! ☉ Sam Sorensen's blog is full of that deep stuff https://samsorensen.blot.im/ ☉ Daniel Kwan has written a ton of game books https://danielhkwan.carrd.co/ ☉ Daniel's podcast, Asians Represent, is rad https://aznsrepresent.carrd.co/ ☉ Arthur Wells is an amazing AP performer and designs games https://wherewolf.itch.io/ ☉ Lauren Bilanko runs the belovèd Twenty Sided Store https://twentysidedstore.com/ ☉ Lauren is also working on a game, Mystic Aether https://bilanko.com/blogs/mystic-aeth... Shouting out our friends at Plus One Exp, we at Stillfleet Studio have two relevant projects to plug: ☉ For Appndx N Jam, we made “The Weird of the Winter Worm” https://stillfleet.itch.io/the-weird-... ☉ With our greater Stillfleet and Danse Macabre community, we've developed a new game—ULTRADELVE https://www.backerkit.com/c/projects/... ☉ Join the conversation: https://discord.stillfleet.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
On this episode, we talk with game designer Diogo Nogueira (Old Skull Publishing) about the Old School Renaissance (or is the Old School Revival?), science fantasy, and just making cool shit. ☉ Check out Diogo's work and blog: https://oldskull-publishing.com/ ☉ Pick up Just Make Shit on Diogo's Itch: https://diogo-old-skull.itch.io/just-make-shit ☉ Like the show? Support Stillfleet Studio & WWR on Patreon: https://www.patreon.com/cw/stillfleet ☉ Join the conversation on the Stillfleet Discord: https://discord.stillfleet.com Learn more about your ad choices. Visit megaphone.fm/adchoices
Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre) invite David Piccolomini and Miel Markus of Don't Go Broke Games back on Why We Roll to talk more about stand-up comedy, Forged in the Dark design, and the upcoming launch of their new comedy TTRPG, Road Warriors, as part of Gamefound's RPG Party 2026! ☉ FOLLOW THE CAMPAIGN: https://gamefound.com/en/projects/dgb-games/road-warriors ☉ Watch the official Why We Roll × Road Warriors actual play: https://www.youtube.com/live/H8o3Ik25I3A?si=fhtNsFVVHEoqlqo- ☉ Pick up the Road Warriors quick start, Beverage Goblin, and Hot Doctor Hospital from DGB: https://dgbgames.itch.io/ ☉ Join the conversation on the Stillfleet Discord: https://discord.stillfleet.com ☉ Support WWR and Stillfleet Studio on Patreon: https://www.patreon.com/cw/stillfleet Learn more about your ad choices. Visit megaphone.fm/adchoices
On this episode of WWR, Benjamin L. Eastman (A Lease on Art, All Year I Dream About Gaming Conventions) joins Christopher Pickett (Danse Macabre) and Wythe Marschall (Stillfleet, PICARO!) to chat about Ben's (and Quarex's!) podcast All Year I Dream About Gaming Conventions (AYIDAGC), steps towards getting freelance writing work in TTRPGs, adventure writing for cons and beyond, and more! ☉ Connect with All Year I Dream About Gaming Conventions: https://linktr.ee/dreamaboutgamingconventions ☉ Find AYIDAGC events: https://linktr.ee/rageevents Ben Eastman's TTRPG adventure writing and game design: ☉"Flickering Hope in Fusang" for Appndx N Jam 2026: https://eastmabl.itch.io/flickering-h... — N.B., you can also get Wythe and Tony Grasso's Appndx N Jam entry: https://stillfleet.itch.io/the-weird-... ☉A Lease on Art (RPG Zine Club, Plus One Experience): https://plusoneexp.com/products/a-lea... ☉Defenestration of the Fell Queen on RPG Trader: https://rpg-trader.com/products/7520/... ☉Hastening Doom (Kobold Press): https://koboldpress.com/kpstore/produ... ☉Join the playtest for Risk & Roll at Gamehole Con: https://www.gameholecon.com/events/ev... ☉Stay tuned for Ben's adventure for Return to Dark Tower Fantasy Roleplaying (9th Level Games): https://9thlevel.com/products/return-... ☉Join the conversation on the Stillfleet Studio Discord: https://discord.stillfleet.com Learn more about your ad choices. Visit megaphone.fm/adchoices
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Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet).Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing.Topics covered to date include game-design inspirations and best practices, the politics of games, illustrating game concepts, cards as mechanics, character backstories, party formation, eco-catastrophes, epic powers and “boss fights,” espionage in games, faction rules, genres, “medieval” settings, hit points versus wounds, “madness” rules, safety at the table, solo RPGs, the OSR or even the NSR, what makes a game a game, what makes a system a system, product development, the business of indie RPGs, and so much more!Why We Roll is recorded
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