
Finally, the audio portion of GDC 2009 coverage from your intrepid (but slow producing) podcast team: Brent and Darren. This one is rather dense. Enjoy.Line Up:- Intro with Shawn from Massively- Worlds in Motion Kick off from Raph Koster- Habbo Hotel Games Mechanics in a Social World- MMO Metrics from Daniel James at Three Rings- Wizard 101 with Kings Isle Entertainment- File Catalyst data transfer- NetDog MMO Server Technology- Player Retention in Game Design with SOE- Directed Gameplay in WOW with Jeff Kaplan- Attributes of Game Designers with Gordon Walton from Bioware
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