
Free Daily Podcast Summary
by Kamran Ayub and Erik Onarheim
The two TypeScript Fools, Kamran Ayub and Erik Onarheim, get together weekly to bring you news, community highlights, and deep dives into the TypeScript ecosystem. Stay up-to-date on what's happening and learn new things to make you a better TypeScript developer along the way!
The most recent episodes — sign up to get AI-powered summaries of each one.
News for the week of Sep 7, 2026: new browser loot drops in Chrome 153 and Safari 27, React 19.3 lets you control view transitions, and how Cloudflare rewrote the workers module registry for better Node.js compatibility. From the community: why nobody pays OSS projects, interactively learn Effect, and the motivation behind Zena the Warrior Princ--er, a new programming language inspired by TypeScript.Partake in the No Sloptober Challenge!Head to no-sloptober.com to read the manifesto and see if you can challenge yourself to turn off LLMs and AI for October. Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters - Welcome to the Show - Tooling: React 19.3 - Tooling: React Compiler is in Vite 8 via oxc - Web Platform: Chrome 153 Brings (Proper) Single-axis Scroll Support - Web Platform: Safari 27 First to Add Import Defer Support - Web Platform: Cloudflare Turns Node Compatibility On By Default - Library Watch: srvquery, Fully-typed Library for Browsing Game Servers - Library Watch: microlighter, Zero Dependency Syntax Highlighter Using CSS Highlights API - Library Watch: mcp-tada, Turn a MCP Client Into a Typed API - Library Watch: upyo, Cross-runtime Email Sender - Community: Laurie Voss Explains How We Can Force Companies to Pay for Open Source - Community: Kit Langton Made an Interactive Intro to Effect.ts - Community: Dan Holloran Advocates for Using the Built-in node:test Runner - Community: Pablo Androetto Ported Thousands of Windows Games to the Browser in Excalibur.js - Community: Dimitri Metropoulos Helps You Solve TS Performance Problems - Community: Hexagon Hunt-and-Kill Maze Using Mazely - Community: Justin Fagnani Explains Why He Made Zena, a TypeScript-inspird Programming Language - Bleet of the Week - Cool Link: Undisputed Authority with Roger Martin - Cool Link: Fresh is a Powerful Terminal Text Editor and IDE - Cool Link: How to Build Weighted Loot Tables - The Minnesota Long Goodbye NewsTooling: React 19.3Tooling: What's New: August 2026 from VoidZeroWeb Platform: New in Chrome 153Web Platform: Safari 27 Release NotesWeb Platform: How we rebuilt Cloudflare Workers’ module registry for Node.js compatibility Library WatchSrvquery: fully-typed library for browsing game servers microlighter: zero-dep syntax highlighter using CSS Highlights API mcp-tada: create typed APIs for a MCP client Upyo: runtime-agnostic email sending library From the CommunityLaurie Voss: Nobody pays for open source. We can force them to.Kit Langton: Learn Effect.ts Dan Holloran: node:test is the test runner you already have installed Pablo Androetto: <a href="https
News for the week of Aug 31, 2026: Vitest 5's new doctor command and perf enhancements, Rslib is now stable, and Astro 7.3 lets you run multiple preview servers at once. From the community: build circuit boards in React, TypeScript for Ruby devs, and another compile-time crime of implementing Brainf*** in TypeScript types.Parake in the No Sloptober Challenge!Head to no-sloptober.com to read the manifesto and see if you can challenge yourself to turn off LLMs and AI for October. Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters - Welcome to the Show - Personal Challenge: No Sloptober - Tooling: Strongly-typed Normalized File Paths in the TS Codebase - Tooling: Ember for TS 7 Declared Ready - Tooling: Bun 1.4.1 Now Types Import Attributes in TS 7.1 Nightly - Tooling: Vitest 5 Brings Trace View, Doctor, and Temporal Mocking - Tooling: rslib 1.0, like TSDown But Built on rspack - Metaframeworks: Astro 7.3 Can Run Multiple Preview Servers at Once - Security: Outsource Vulnerability Remediation to Cloudflare's Managed Defense - Library Watch: Starlight 0.42 - Library watch: HQTUI, a High Quality Terminal UI - Library Watch: tsmc, a TypeScript Runtime Written in minc - Library Watch: tscircuit, React for Electronics - Library Watch: jasypdf, Declarative PDFs in Pure TypeScript - Library Watch: @stdlib/stdlib, Fundamental Numerical Library for JS and TS - Library Watch: RetroImgHandler Can Decode, Validate, Convert, Preview, and Encode Retro Graphics - Library Watch: causewalk, Inner Exception Unwrapping - Library Watch: numpy-ts 1.7.0 is Now Faster Than Native NumPy - Community: Kev Helps Ruby Devs Learn TypeScript - Community: Hugo Wrote Brainf*** in TypeScript Types - Community: How Turbopack Chunks Your JavaScript by Next.js - Community: How Next.js Closed 1500 GitHub Issues in One Month - Community: What's New in Svelte, Aug 2026 - Community: David Dal Busco Wrote Two Tiny Utils for the Result Pattern - Community: Matt Pocock Praises Effect.ts for Backends - Bleet of the Week - Cool Link: Bookmarklet to Open a New Tab Next to the Current One - Cool Link: Understanding TETRIS as a Game Developer - Cool Link: Orbliterate! A Game That Uses CAD for Level Design - The Minnesota Short Goodnight NewsTypeScript: Strongly Typed paths example Ember for TS 7 declared ready Bun v1.4.1Vitest 5.0 is outRslib 1.0 is out Astro 7.3 – run multiple preview servers at onceCloudflare: Introducing context-aware vulnerability discovery and remediationLibrary WatchStarlight 0.42 documentation using AstroHQTUI: A high-quality terminal UI libraryTSMC: A TypeScript runtime written in mincTSCircuit: React for electronic circuit boardsJASYPdf: Declarative PDF
News for the week of August 24, 2026: pnpm 12 brings a bunch of quality of life updates, htmx 4 makes attribute inheritance easier, and both Remix and Waku get release candidates. From the community: type-level dice rolls (what!), full-stack type safety for TS and .NET, and committing compile-time crimes.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters - Welcome to the Show - Tooling: TypeScript Repo Migrated to TS 7 - Tooling: Ambient Module Declarations for Import Attributes in TS 7 - Tooling: Porforr Alpha is Out - Tooling: pnpm 12 Brings a Long List of Updates - Frameworks: Ember is Now Supported in TS 7 Nightly - Frameworks: htmx 4 Released - Frameworks: Remix 3 Release Candidate is Here - Frameworks: Waku 1.0 Release Candidate is Here - Web Platform: WebMCP Challenge by Netlify - Web Platform: Chrome 152 Brings CPU Performance API, Connection Allowlists - Web Platform: Firefox 155, Now with Nintendo Switch Pro Controller Support - Web Platform: Firefox on iOS Can Now Block Ads - Security: Next.js August 2026 Security Releases - Security: Nuxt August 2026 Security Releases - Security: Mini Shai-Hulud on OpenAPI React Query Codegen Packages - Library Watch: minitype, Japanese Language Typesetting - Libary Watch: Joist ORM 2.3, Now with Rails-style Scopes - Library Watch: vgpu, a TypeScript Library for WebGPU - Library Watch: drdice, Deterministic Dice Rolls... in Types - Community: John Reilly's TS Migration Benchmark Harness - Community: Josh Goldberg Interviews Daniel Rosenwasser on TS 7 and What Comes Next - Community: Jake Archibald on Controlling When CSS Custom Properties are Computed - Community: Niklas Bruhn Teaches Us Lean, Explained with TypeScript - Community: Nx on Full Stack Type-safety with .NET - Community: 6 AppSec CTOs Debate Supply Chain Attacks - Community: dearlordylord on Branded Types and the Connascence of Execution - Community: Hugo Vilela Committed Some Compiler-time Crimes - Community: Amin Khansari Talks About Designing with Types - Community: Remo Jansen on RFLCT, Runtime Type Metadata in TS 7 - Community: Ghostty in the Browser with gespenst.dev - Community: Jack LaFound Uses TS to Obtain One of the Rarest License Plates - Bleet of the Week - Cool Link: Now THAT's a Big Dragon Game on Steam - Cool Link: Venkat Subramaniam on AI Coding - The Minnesota Long Goodbye NewsTooling: Main TypeScript repo migrated to TS 7Tooling: Ambient Module Declarations for Import Attributes (formerly known as Import Assertions)Tooling: Porforr Alpha is outTooling: pnpm 12 gets a bunch of updates!Ember: supported in TS 7 htmx: htmx 4.0.0 has been released!Remix: Remix 3 Release CandidateWaku: Waku 1.0 (RC) Netlify: OpenAI WebMCP Challenge: Build with Netlify Chrome: <a href="https://developer.chrome.com/blog/new-in-chrome-152?hl=e
News for the weeks of Aug 10 and 17, 2026: major version releases from Bun, ElectroBun, SolidStart, and SvelteKit along with Aspire 13.5, which makes TypeScript app hosts generally available. From the community: self-hosted Durable Objects, anti-slop lint rules, hiding internal state in TS objects, and the true cost of AI coding.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters - Welcome to the Show - Tooling: Content Mappers Merged Into TS 7.1 API - Tooling: Bun 1.4, the One with Rust - Tooling: Aspire 13.5, TypeScript App Hosts Now GA - Metaframeworks: SvelteKit 3 Release Candidate is Here - Metaframeworks: SolidStart V2 is Now Stable - Web Platform: celld, Self-Hosted Workers and Durable Objects - Web Platform: Cloudflare Announces $1 Million in Open Source Funding - Web Platform: Node.js Interactive 2026 Talks - Web Platform: Netlify Source for Hosting Git Version Control - Security: Popular Rust Crates Compromised - Library Watch: Slonick, a Node.js Postgres Client - Library Watch: deopt, Analyze Node.js and V8 De-optimizations - Library Watch: Electrobun 2, Now with a Custom Runtime - Library Watch: Anti-slop Lint Rules - Library Watch: yavascript Builds Cross-platform Bash-like Script Runners - Community: Ryan Peterman Interviews Anders Heijlsberg - Community: Matt Pocock Interviews Uncle Bob on Software Fundamentals in the Age of AI - Community: Josh Goldberg Steps Back from OSS - Community: Academind Teaches Us About Self-hosted Durable Objects - Community: Remco Wrote an MDX Content Mapper for TS 7 - Community: Feross Aboukhadijeh on How AI Agents Expand the Software Supply Chain Attack Surface - Community: I would like to personally apologize to the creators of TypeScript - Community: Scott Tolinksi on the True Cost of AI Coding - Community: Carlos Menezes on Hiding Internal State in TS Objects - Community: Tommy Rossi's Manifesto on Errors as Values in TS - Community: Brett Codes on How to Make TypeScript and JavaScript Error Handling Better - Community: Tero Piirainen Thinks the Bun 1.4 Rust Rewrite is Not Looking Good - Community: GameDev.js Survey 2026 is Open - Bleet of the Week - Cool Link: Don't Paste the AI - Cool Link: Local-first Landscape - The Minnesota Long Goodbye NewsTypeScript: Content Mappers merged into 7.1 branch Bun: Bun 1.4 (Video: Bun v1.4 )Aspire: What's new in Aspire 13.5Svelte: The SvelteKit 3 Release Candidate is here Solid: SolidStart v2 is now StableDeno: celld, self-host your own Durable ObjectsCloudflare: Announcing Cloudflare Ambassadors, Community Engineers, and another $1M in open-source funding Node.js: Node.js Interactive 2026: A Recap Netlify Source: The full power of Git, without the friction: A conversation with Netlify CTO Dana LawsonSocket: <a href="https://socket.dev/blog/popular-rust-crates-compromised"
News for the week of August 3, 2026: Astro 7.2 adds incremental static builds, SvelteKit 3 preview, and a closer look at TypeScript 7.1 compiler APIs. From the community: build your own "isThingy" type guards, eliminating 'any' types using oxlint, and how it went adding Go's defer keyword to TypeScript.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters - Welcome to the Show - Tooling: TypeScript 7.1 API Feature Roadmap - Metaframeworks: Astro 7.2 Introduces Experimental Incremental Static Builds - Metaframeworks: Sweltering Updates in SvelteKit 3 Preview - Web: Cloudflare Open Sources an Issue Triage Agent - Web: GitHub Now Supports Stacked Pull Requests - Library Watch: zodql, Enforce Zod Schemas for GraphQL - Library Watch: TanStack Form v2 is in Alpha - Library Watch: TanStack Table V9 - Library Watch: is-kit Lets You Build Your Own Type Guards - Library Watch: typesafe-ts is Like a Toned Down Effect - Library Watch: antiox, Rust-like Async Primitives for TypeScript - Library Watch: apiful, a Fetch Client You Compose - Community: Andrew Healey Adds Go's defer Keyword to TypeScript - Community: Mastodon Upgrades to TypeScript 7 - Community: Next.js on How They Made Navigations Instant in v0 - Community: Mauro Bieg on How to Build a TypeScript Web Framework With No Build Step - Community: Sam Rose Found a Bug in Kubernetes Thanks to Webernetes - Community: afox.dev Releases Luna.nvim, a Minimal Neovim Theme - Community: Silvenon's Oxlint Config to Eradicate any in Your Codebase - Bleet of the Week - Cool Link: tuicr Lets You View Side-by-Side PR Diffs in Your Terminal - Cool Link: Green Building Advisor - The Minnesota Long Goodbye NewsTypeScript: API feature roadmap #4830 - microsoft/typescript-go Astro 7.2 brings incremental static buildsWhat’s new in Svelte: August 2026Cloudflare: How we built a software factory to drive Astro’s GitHub issue count to zero GitHub: ICYMI, Stacked pull requests Library Watchzodql: Enforce Zod schemas for your GraphQLPlus: https://github.com/enormora/schema-hub Plus: gql.tada TanStack Forms v2: Form v2 is here: All you need to know about the alphaTanStack Table v9: Announcing TanStack Table V9 is-kit: Build isThingy style type guardstypesafe-ts (via Allan Duetsch): Runtime typesafety helpersantiox: Rust like async primitives for Typescriptapiful: a fetch client you composeFrom the CommunityAndrew Healey: Adding Go's defer to the TypeScript CompilerMastodon: <a href="https://github.com/
News for the week of July 27, 2026: insights into what's coming in TS 7.1, rendering JSX and TSX natively using ASP.NET Core, and Elysia gets rewritten with the new v2 beta. From the community: semantic versioning spec for types, a typesafe TSConfig builder, and lessons learned migrating ts-loader with AI.Kamran's New Course: React 19 Security and SafetyWatch on Pluralsight. Learn how to deal with and protect yourself from real-world threats like XSS, CSRF, and supply chain attacks with full-stack React applications. Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters - Welcome to the Show - Tooling: TypeScript 7.1 Iteration Plan - Tooling: TypeScript ESLint Still Needs TS 6 For Now - Tooling: Emacs TypeScript LSP Fixed - Tooling: JsxCore is a Native JSX/TSX View Engine for ASP.NET Core - Tooling: Notion as Code (in TypeScript) - Metaframeworks: Nuxt July Security Patches - Metaframeworks: Elysia 2 Beta is a Full Rewrite - Web: Cloudflare Workers RPC Now Works Across Python and JavaScript - Web: Chrome 151 Adds User Media Element - Security: Ongoing npm Supply Chain Attack for keyv and cacheable Scopes - Security: Node July Security Releases - Library Watch: semver-ts, a Spec for Versioning Types - Library Watch: JS2WASM Compiler is in the Experimental Phase - Library Watch: PeurTS, Write TS in Unity, Unreal, and .NET - Library Watch: dynwinrt, Mess with WinRT APIs in TypeScript - Library Watch: syt, Type-safe TSConfig Builder - Library Watch: rm-pushnotify, Cross-browser Push Notifications - Library Watch: mazely, a Maze Editor and Solver in TypeScript - Library Watch: inclusive-color, a Color Space for Human Skin Colors - Community: Are the Types Wrong? - Community: John Reilly Migrated ts-loader to TypeScript 7 - Community: Jake Worth Shares Daily TypeScript Notes in Your Inbox - Community: Tabularis Ported Their Visual EXPLAIN Rust Parsers to TypeScript - Community: Jake Archibald Wants Us to Learn From His Tool Tip Accessibility Mistake - Community: Debugging TypeScript Applications Book by Andrey Ozornin - Community: David Sherret Made TS AST Viewer Support TS 7 - Bleet of the Week - Cool Link: Reliability Lessons from SQLite by Richard Hip - Cool Link: Why I Delete My Tests Every Night by KCD - Cool Link: Nirvanna the Band the Show - The Minnesota Long Goodbye NewsTypeScript: 7.1 iteration plan PSA TS 6/7 - typescript-eslint and others that depend on compiler apis emacs LSP fixedJsxCore: Native JSX + Preact/React support for ASP.NET Core MVC Notion: In beta, Notion as codeNuxt: Nuxt Security Patch ReleasesElysia: Elysia 2 beta - DayDream Cloudflare: Workers RPC now works across Python and JavaScript Chrome: New in Chrome 151 Socket:
News for the week of July 20, 2026: Oxlint type-aware linting is now stable, Qwik v2 is now in beta, and the successor to Inferno is lighting up React. From the community: must-watch talks from Software Should Work conference, why Node.js can't harden against prototype pollution, and practical TypeScript tips learned while building a Trello clone.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters - Welcome to the Show - Tooling: WebStorm Adds TypeScript 7 to the IDE - Tooling: TypeScript 7.1 Compiler API is in Progress - Tooling: Type-aware Linting is Now Stable in oxlint - Tooling: New Buz Runtime is a Bun Port in Modern Zig - Tooling: TypeScript 7 is Getting Some Perf Improvements - Metaframeworks: Solid.js Getting a Rewrite in Rust? - Metaframeworks: Qwik v2 Beta is Official - Metaframeworks: Next.js July Security Release is Available - Web: TypeScript AI Conference Videos Are Up - Web: A Bunch of TC39 Proposals Advance - Web: Octane, Successor to Inferno is a New React Alternative - Web: Firefox 153 with Quality of Life Updates - Security: Malicious Corepack Site Was Tricking People Into Downloading Malware - Security: Wordpress Exploit is Pretty Darn Bad - Security: White House Launches Gold Eagle Initiative - Library Watch: scriptc, Compiles TypeScript to Native Binaries - Library Watch: API Extractor Helps You Build Better TS Library Packages - Library Watch: knip Keeps Knipping Its Own Performance - Library Watch: TanStack Markdown and Highlight - Library Watch: webpack 105.9 Ships Zero-config Bundling - Community: Jim's TrueType QR Code Font - Community: Software Should Work Conference Videos Are Up - Community: MochaJS is Sponsoring Other Open Source Projects - Community: Effect Miami 2 Talks Are Up - Community: Antony Jones Shares Practical TypeScript Benefits, Pitfalls, and Patterns That Paid Off - Community: Jon Sagara Upgrades Microsoft.TypeScript.MSBuild to v7 - Community: Rachel Johnson Will Teach You To Build Express APIs in TypeScript - Community: Matteo Collina Says No, We Can't Harden Node.js Against Prototype Pollution - Community: Matia Makes the Web Fun Again with Pretext - Cool Link: I Tried Coding My Own Graphics Library - Cool Link: nitter.net Lets You Follow People on X or Get RSS Feeds - The Minnesota Short Goodnight NewsDeveloper ToolingTypeScript 7 in JetBrains WebStormTypeScript v7.1 is cookingOxlint: Type-Aware Linting StableBuz: A drop-in replacement for Bun using modern ZigMetaframeworksSolidJS rewritten in Rust?Qwik v2 Beta is officialNext.js: July 2026 Security ReleaseWebTypeScript AI: The only conference for TypeScript AI developersMore ECMAScript Proposals AdvancedOctane announced, succ
News for the first half of July, 2026: TypeScript 7 is now generally available, Bun's Rust port will be official in v1.4, plus Nuxt 4.5, and Astro 7.1 updates. From the community: Tangled is the new hotness, a tool that can refactor TypeScript, and a modern CSS theming guide.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters - Welcome to the Show - Tools: TypeScript 7 is Now Stable and Available - Tools: Vite+ is Now in Beta - Tools: Vite 8.1 Brings Experimental Bundle Dev Mode - Tools: Nx 23 Supports Angular 22 and TypeScript 6 - Runtimes: Bun is Ported to Rust from Zig - Runtimes: Node 26.5.0 Brings Experimental Import Text Support - Runtimes: Deno 2.9.2 Speeds Up Across the Board - Metaframeworks: Nuxt 4.5 Ships Major Upgrades to Build Layer - Metaframeworks: Astro 7.1 Lets You Run Multiple Dev Servers at Once - Metaframeworks: Next.js Formalizes Security Release Schedule - Browsers: Chrome 150 Brings Declarative Updates - AI: New Kimi K3 Open Weight Model Tops the Coding Leaderboards - AI: 1Password Can Let Agents Securely Use Credentials - Security: More npm Packages Compromised in Ongoing Supply Chain Attacks - Security: npm 12 Ships with Install Scripts Off by Default - Library Watch: Zenolith Rendering Engine - Library Watch: Box3D for 3D Physics Simulations - Library Watch: Porffor is Now Self-Hosted, Faster, and More Efficient - Library Watch: Updated WebGPU Types for TS 6 and 7 - Library Watch: rslint 0.7 is TS-first, ESLint-compatible, and 30% Faster - Library Watch: magic-string Reaches 1.0 - Library Watch: Effect V4 Beta - Community: Daniel Roe's SyncHub Helps You Mirror GH Repos to Tangled - Community: Jared Forsyth's Dosido Helps You Refactor TypeScript - Community: Una Kravetz Teaches You How to Do Modern CSS Theming - Community: Jake Archibald's Journey Customizing Select Heights - Community: Visualize Data Structures and Algorithms Step-by-Step - Community: Joss Mackison Has TypeScript Opinions - Community: Jessica Wachtel Dives Deep Into Understanding WebAssembly - Community: James Randall Recreated the BBC Micro Game 'Exile' in TypeScript - Community: Berlin TypeScript Meetup - Bleets of the Week - Cool Link: Email Verification API in Chrome Origin Trial - Cool Link: Coding ASMR Videos - The Minnesota Long Goodbye NewsAnnouncing TypeScript 7.0 Announcing Vite+ BetaVite 8.1 is out!Nx 23.1 Is Here: Per-Run Performance Reports, TypeScript 6, and Angular 22Rewriting Bun in RustNode 26.5.0: Experimental text importsDeno 2.9.2 perf winsNuxt 4.5 Astro 7.1Next.js Security Release and Our Next Patch Release Chrome 150: Post by @tunetheweb.com — BlueskyKimi K3 tops Arena's coding lead
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The two TypeScript Fools, Kamran Ayub and Erik Onarheim, get together weekly to bring you news, community highlights, and deep dives into the TypeScript ecosystem. Stay up-to-date on what's happening and learn new things to make you a better TypeScript developer along the way!
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