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Before immersive sims became a genre buzzword, Deus Ex was already doing it all. We revisit the cult classic to see if its freedom and ambition still hold up more than 20 years later.
From bizarre meme levels to genuinely impressive creations, Dreams lets players make almost anything. But does that freedom translate into a great game, or something easier to admire than actually play?
A dying forest, a tiny guardian spirit, and some of the most beautiful platforming of the last decade. We dive into Ori and the Blind Forest to see whether this emotional Metroidvania truly deserves its place among the greats.
A deck of cards, a handful of Jokers, and numbers that spiral into the millions. Is Balatro the ultimate ‘just one more run’ game, or clever maths dressed up as chaos?
We’ve already tackled MGS3, so now it’s time to revisit it in a new skin.A legendary story, rebuilt for a modern audience. We return to the jungles to see if Metal Gear Solid Δ enhances what made Snake Eater special - or risks tampering with something that never needed fixing.
We’ve already been down this road with Horizon 3. Now it’s time to see if shifting the festival to Britain and adding seasons makes Forza Horizon 4 the peak of arcade racing, or simply a very polished remix.
A sprawling Metroidvania that refuses to hold your hand. Is Hollow Knight one of the genre’s greats, or simply the most stylish way to get lost underground?
A short and stylish indie that tries to rewrite the rules of the rescue mission. Smart commentary or just another quirky experiment lost in the noise?
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From 90s mascots to modern masterpieces, we dig through the Top 100 games lists one title at a time. Two friends, plenty of debate, and one big question: does this game really deserve its spot?
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The Long and Short of It publishes monthly. Our AI generates a summary within hours of each new episode.
The Long and Short of It covers topics including Leisure, Games, Video Games. Our AI identifies the specific themes in each episode and highlights what matters most to you.
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