Game Maker's Notebook

How People of Note Explores Heavy Subjects with Whimsy and Musical Theater

June 8, 2026·1h 22m
Episode Description from the Publisher

Alexa Ray Corriea chats with Jason WIshnov, CEO of Iridium Studios, about their newest title, People of Note. Together they discuss where the initial design concepts originated from; the difficulty of finding a publisher before landing with Annapurna; friction between narrative and game design; writing from personal experience and balancing that with whimsy; and how they integrated music into the battle system.  This episode is supported by  Xsolla iam8bit Episode Host: Alexa Ray Corriea Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

Podzilla Summary coming soon

Sign up to get notified when the full AI-powered summary is ready.

Get Free Summaries →

Free forever for up to 3 podcasts. No credit card required.

Listen to This Episode

Get summaries like this every morning.

Free AI-powered recaps of Game Maker's Notebook and your other favorite podcasts, delivered to your inbox.

Get Free Summaries →

Free forever for up to 3 podcasts. No credit card required.