This is part three of our three-episode examination of Goldeneye. Bill Koenig, Javi Trujillo, and David Leigh start with Goldeneye 007, a game that didn’t merely succeed but rewired expectations. It showed what a film tie-in could be, helped define the console shooter, and introduced an entire generation to James Bond through split-screen multiplayer rather than cinema screens.From there, the discussion turns to Pierce Brosnan. With distance, his Bond successfully carried the franchise through the post–Cold War vacuum and restored Bond’s cultural relevance in the 1990s. Related to that is how fans appear to have cooled towards Daniel Craig’s Bond in the years since No Time to Die. Martin Campbell’s role is examined, as is that of Michael G Wilson and Barbara Broccoli as Cubby handed over the reigns.Where to find us:Bill Koenighttps://hmssweblog.wordpress.comJavi Trujillohttps://bsky.app/profile/javitru.bsky.social or https://www.instagram.com/thebondisnotenough/David Leighhttps://www.thejamesbonddossier.comRecorded in the USA and Spain on 20th January 2026
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