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by Matthew Perkins & Sidney Icarus
SAQ is a fortnightly D&D and TTRPG podcast. Hosted by Matt (bald) and Sidney (they/them), based in Melbourne, Australia. Join the newsletter at www.start-a-quest.com :)
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In this episode, we explore stealing numbers from real life, translating them into D&D mechanics, and using unexpected real-world objects and situations to create drama. We even consider a rule where every time you roll a 1, you give the Dungeon Master twenty bucks (for charity!).Watch the video version on YouTube: https://youtu.be/-iztlPiXMUAAnd sign up for the newsletter: https://www.start-a-quest.com▼▼ SOURCES MENTIONED ▼▼1. The XCOM problem https://waxwings.com.au/ludosophy/some-models-are-useful2. Dread TTRPG https://www.tiltingatwindmills.net/games/dread/3. Star-Crossed TTRPG https://bullypulpitgames.itch.io/star-crossed4. Geek & Sundry's Dread actual play https://www.youtube.com/watch?v=H3YWMXjfFA0&list=PL7atuZxmT954X1GShT_jOY98YgS04FA3B&index=35. Don't Say Vecna https://www.dndbeyond.com/posts/1264-free-level-20-d-d-adventure-face-off-against-vecna6. Best Friends TTRPG https://www.drivethrurpg.com/en/product/20630/best-friends7. Masks TTRPG https://magpiegames.com/collections/masks
DC is for the world. Bonuses are for the character. Advantage and disadvantage are for the Dungeon Master. In this episode, we explore the “walled garden” of difficulty in Dungeons & Dragons.Watch the video version on YouTube: https://youtu.be/2O6VxSFFlKwAnd sign up for the newsletter: https://www.start-a-quest.com▼▼ SOURCES MENTIONED ▼▼1. Night Witches https://bullypulpitgames.com/products/night-witches2. Deep Cuts https://bladesinthedark.com/node/3. Index Card RPG https://www.runehammer.online/index-card-rpg4. Matrix games https://www.bastionland.com/2021/04/matrix-games-from-rpg-perspective.html
D&D character sheets are supposed to help us play the game — but what if we’ve been designing them backwards? We look at D&D character sheet design, playtesting, and what games like Pendragon, Fate, and Zombie World can teach us about making character sheets actually matter at the table.Watch the video version on YouTube: https://youtu.be/PSUL2YJe6EUAnd sign up for the newsletter: https://www.start-a-quest.com▼▼ SOURCES MENTIONED ▼▼1. Zombie World https://magpiegames.com/collections/zombie-world2. Fate Core https://fate-srd.com/fate-core3. Dungeon World https://www.dungeon-world.com/4. XCOM 2 https://2k.com/games/xcom/xcom-2/5. Pendragon https://www.chaosium.com/pendragon-rpg/
Spoilers start early in this one — it's all about The Blue Prince. We talk dead runs, red herrings, the lack of a journal, Room 46, and why this is somehow both a 10/10 game filled with 2/10 decisions. If you’ve been driven slightly insane by this game, you’re among friends.Watch the video version on YouTube: https://youtu.be/A18H2vfN8EwAnd sign up for the newsletter: https://www.start-a-quest.com▼▼ SOURCES MENTIONED ▼▼1. The Blue Prince: https://www.blueprincegame.com/2. The video spoiling every puzzle https://www.youtube.com/playlist?list=PL5Lgag0FDBLUnrpQhky5ikTd4NQQLYUcX
What if a tabletop RPG captured the best parts of JRPGs — big damage numbers, trivial random encounters, grinding— without just reskinning D&D as Final Fantasy?Watch the video version on YouTube: https://youtu.be/T2xCGUU05nEAnd sign up for the newsletter: https://www.start-a-quest.com▼▼ SOURCES MENTIONED ▼▼1. Phantasy Star TTRPG https://skydawngames.com/phantasystar/2. Fabula Ultima TTRPG https://need.games/fabula-ultima/3. Gates of Krystalia TTRPG https://www.gatesofkrystalia.com/enFull disclosure: Phantasy Star and Gates of Krystalia were given to me by the publishers, without any agreements or promises for content.
How should TTRPGs decide whose turn it is? From fixed D&D initiative to Daggerheart’s conversational spotlight, we dig into player agency, spotlight sharing, and why some players just don’t want to contribute.Watch the video version on YouTube: https://youtu.be/oeLbFyJC38YAnd sign up for the newsletter: https://www.start-a-quest.com▼▼ SOURCES MENTIONED ▼▼1. Apocalypse World "The Conversation" https://writeups.letsyouandhimfight.com/evil-mastermind/apocalypse-world/2. Index Card RPG https://www.runehammer.online/index-card-rpg3. Swords Without Master https://unwrittenearths.itch.io/swords-without-master4. Dungeon Crawler Carl https://mattdinniman.com/books/dungeon-crawler-carl/
Why did everyone ignore D&D's potion rules? What can Monopoly's Free Parking house rule teach us about homebrew? We explore game design, player behavior, and why the rules that feel right aren't always the ones that make the best game.Watch the video version on YouTube: https://youtu.be/6HY4kKbsN70And sign up for the newsletter: https://www.start-a-quest.com▼▼ SOURCES MENTIONED ▼▼1. Soren Johnson ("Players will optimise the fun out of a game") https://www.designer-notes.com/game-developer-column-17-water-finds-a-crack/2. When We Cease to Understand the World https://www.penguinrandomhouse.com/books/676260/when-we-cease-to-understand-the-world-by-benjamin-labatut-translated-from-the-spanish-by-adrian-nathan-west/
We're exploring language in TTRPGs. Why D&D uses Common, what breaks when characters can’t understand each other, and how weird ideas like “gibberish” handouts or translation puzzles could make your game more fun (or completely unbearable).Watch the video version on YouTube: https://youtu.be/6-UERnOsXDMAnd sign up for the newsletter: https://www.start-a-quest.com▼▼ SOURCES MENTIONED ▼▼1. Dialect https://thornygames.com/pages/dialect2. Signs https://thornygames.com/pages/sign3. Xenolanguage https://thornygames.com/pages/xenolanguage-a-game-about-alien-language-and-human-memory4. OG: Unearthed https://www.indiepressrevolution.com/xcart/Og-Unearthed-Edition-PDF.html5. Decaying Orbit https://storybrewersroleplaying.com/decaying-orbit/?v=8bcc25c96aa56. Alice Is Missing https://www.huntersentertainment.com/alice-is-missing7. The Wildsea https://www.myth.works/collections/the-wildsea-homepage8. His Dark Materials books https://en.wikipedia.org/wiki/His_Dark_Materials
SAQ is a fortnightly D&D and TTRPG podcast. Hosted by Matt (bald) and Sidney (they/them), based in Melbourne, Australia. Join the newsletter at www.start-a-quest.com :)
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