RPG Design Panelcast

Episode 392: Mapping Your Mechanics

August 2, 2026·49 min
Episode Description from the Publisher

Recorded at Metatopia 2025 Presented by Ted Hayes  In this panel, we introduce  a practical, visual way to understand how your game's systems connect. We'll explore a simple framework for representing events, quantities, and states as nodes in a graph, and see how these diagrams can quickly reveal opportunities for adding and improving mechanics. The session will be hands-on, with time to sketch and share graphs, so you leave with both a clear methodology and a new perspective on your design.

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