
Many games put forth some kind of value that they hope will be communicated to players, be they ones that see obvious (like the value of empathy) or subtle (like experiencing life under capitalism). When the insertion of these values into game development is deliberate, what do we know about how it happens and what effects it has on players?Support me on Patreon: https://patreon.com/pogAudio Credits:“Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0"Chill Wave" by Kevin Macleod
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Episode 100 - Can Playing D&D Be Good For You?

Podcast 99 - Toxicity and Support

Episode 97 - Why We Like Really Hard (and Really Easy) Games

Episode 96 - Psychology of D&D Book Kickstarter
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