
We're beat from Vegas but we pre-recorded this episode just for you! In this episode we'll talk about why blocking is so good, what tools LSS has given us to protect ourselves from the evil aggro players, and various thoughts on the Fatigue archetype.Please support our first sponsor: Pitchstack. Pitchstack is a deckbuilder and collection manager that seamless integrates the player and collector experience. Check it out at the link below! https://pitchstack.gg/PITM LinksDiscord Link: https://discord.gg/HR4pJpcdZ8 Patreon Link: https://patreon.com/PitchItToMe?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_linkYou can follow us at the following socials:Bluesky: https://bsky.app/profile/pitchittomepod.bsky.socialInstagram: https://www.instagram.com/pitchittomepodcastYoutube: https://www.youtube.com/@PitchItToMePodcastTimestamps:00:00 Introduction00:34 Turn Zero04:17 Why Blocking is Good20:07 Defensive Mechanics35:18 The Fatigue Problem50:24 Arsenal Zone1:01:46 OutroCredits:Host #2 -- Fuzzy DelpHost #2 -- Joel RecinosHost #2 -- Clark MooreExecutive Producer -- Talon StradleyMusic -- Dillon HulseLogo -- Han ViMix -- Christopher MooreAudio Editor -- innerviewmediaprodVideo Editor -- Clark MooreSlides By -- Fuzzy DelpThank you to Legend Story Studios for allowing the use of their card art through their Content Creator policies and for making the game of Flesh and Blood.#fleshandbloodtcg #tradingcards #gamedesign #podcast #legendstorystudios #fabtcg #pitm #pitchittome #block #blocking #defense
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