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by Nic Tringali, Brendan McLeod
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We talk with Holly Nielsen about Amberspire, games in historical contexts, citing sources, and the Whiggish nature of skill trees. Follow Holly on Bluesky at https://bsky.app/profile/hollynielsen.bsky.social Amberspire releasing May 6! https://store.steampowered.com/app/3350750/Amberspire/ --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com
Sorry folks, but no ep this month - scheduling didn't work out to get a convo done on time. But weirdly enough, it DID work out with me and Nic in the same place at the same time, so please accept our phone-recording apology.
We talk with Chris Kindred about DJing, teaching game design, and hauntology. Follow Chris on Bluesky at https://bsky.app/profile/chriskindred.com and find their work at https://chriskindred.com/ --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com
We speak with Meredith Gran about nostalgia, sense of time and place, cartooning, and getting a project across the finish line. Follow Meredith on Bluesky at https://bsky.app/profile/meredithgran.com Meredith's new game, Perfect Tides: Station to Station, is out now on Steam for PC and Mac, and coming soon to Switch. https://store.steampowered.com/app/2088810/Perfect_Tides_Station_to_Station/ --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com
We talk with Non-Breaking Space about expressive play, mechanics of scale, hidden information, and librarians. Non-Breaking Space (https://www.nbsp1618.games/) is the designer of Cross Bronx Expressway (https://www.gmtgames.com/p-953-cross-bronx-expressway.aspx), a competitive city-builder that simulates urban and societal development in the South Bronx between the years 1940 and 2000. He is also the designer of The Archivist's Dream (www.nbsp1618.games/session/the-archivists-dream), a hybrid RPG-megagame adaptation of Wehrlegig's John Company, a game about the rise and fall of the British East India company.) Listen to the episode of End Notes that Brendan mentions here: https://podcasts.apple.com/us/podcast/endnotes-cross-bronx-expressway/id1840058034?i=1000726985016 <p dir="ltr" style= "line-height
We talk with Andrew "dicey" Shouldice about teaching game development, making maps, managing projects, and the joy of the game manual. Andrew Shouldice is the creator of TUNIC (http://tunicgame.com). Follow him on social media (https://bsky.app/profile/dicey.bsky.social) and check out the PICOSteveMo game he made with his partner, King Stephen, out now (https://dicey.itch.io/king-stephen) --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev<span style="font-size: 11pt; font-family: Arial,sans-serif; color: #000000; background-color:
We talk with Sophie Abromowitz about stage comedy, worldbuilding through systems, FROMSOFT games as detective stories, and the origin of the hot dog. Follow Sophie on Instagram (https://instagram.com/soph.abromowitz) and check out her portfolio at https://sophieabromowitz.cargo.site/ HOT STREAK is available from CYMK games: https://www.cmyk.games/collections/games/products/hot-streak Read Sophie's short story JAN IS IMPORTANT on Joyland: https://joylandpublishing.com/fiction/jan-is-important/ --- Paper Labyrinths is hosted by Nic Tringali (<span style= "font-size: 12pt; font-family: Arial,sans-serif; color: #1
We talk with Joannes Truyens about burnout, secrets, narrative confusion, and Michael Crichton technotrillers. Follow Joannes on Bluesky (https://bsky.app/profile/playthroughline.com) and read their blog at https://playthroughline.com/ Play Neurocracy 3.0 at https://neurocracy.site/ --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) <span style= "font-size: 11pt; font-family: Arial,sans-serif; color: #000000; background-color: transparent; fo
Paper Labyrinths is a podcast about overlapping disciplines of game design. Join Nic Tringali and Brendan McLeod as they have conversations with designers, artists, critics, and others whose work exists at the intersections of video games, analog games, and other forms of media.
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