
Twenty people show up for game night, dinner ends, and everyone looks at the game shelf like it’s a bomb that might go off. We’ve lived that nightmare, so we lay out a real, tested blueprint for running a big board game night with multiple tables without letting it turn into chaos. We start with quick debriefs on two small-box wins: Collect! by CMON, a light card game with slick powers and shifting displays, and Grabble by CMYK, a ridiculous handful of trinkets that somehow turns into three ...
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