
Mina the Hollower is a 10/10 masterpiece on IGN, and this week, some of the folks behind Yacht Club’s latest triumph are here to talk all about making Mina over the last six years. Logan Plant and Brian Altano are joined by designer Sean Velasco and programmer David D’Angelo, and they dive into Mina’s intricate world design, fast-paced combat, clever puzzle-solving, and a whole lot more. You’ll learn about Yacht Club’s huge attention to detail in NPC interactions, item placement, movement, and everything else that went into making Mina the Hollower one of our favorite games in a very long time. Plus, David and Sean share their biggest Nintendo inspirations, from heavy hitters like Zelda: A Link to the Past, to deeper cuts like Mole Mania. Light spoiler warning: The conversation is spoiler-free, but if you don’t want to see any of Mina’s areas or bosses, we recommend just listening to this episode, or coming back after you’ve experienced her adventure for yourself. #MinaTheHollower #yachtclubgames #gaming Learn more about your ad choices. Visit megaphone.fm/adchoices
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