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It took 20 adventures and just as many dead Darklords to finally make Naar curse. August and Jonathan do not deliberate on what the swear word was, instead choosing to use this episode to delve into greater mysteries of the universe. For the first time, we go into details about the Planes of Light, unveil how Naar got a hold of the Moonstone, and reveal what Naar's equivalent to the Sommerswerd is. This episode is a straight hour of lore, a start-to-finish gauntlet of answers to some of Magnamund's best kept secrets.
Cast your mind back to a time when gamebooks and Lone Wolf were selling in the millions of copies. In this time, Hugo award winner John Grant/Paul Barnett was given the task of turning the Lone Wolf franchise into a novelized series. What emerged from this was an entirely new take on the Lone Wolf experience, both diversive and innovative. Today, August, Jonathan, and Shane dive into the first book of the series, exploring its themes, the poly-cosmos, and why we are excited to see it coming back into print.
The penultimate book in the series, Light of the Kai, is due out this spring. And so the podcast welcomes for the first time Ben Devere and Vincent Lazarri, co-authors of books 29-32, to discuss this finale, the writing of it, and what fans can expect. Consider this a preview of Book 32! For those who want to limit spoilers, we broke the conversation down into three sections, each with an increasing number of spoilers ("mechanical", "broad story", and finally "some specific story" elements). We offer easy places to jump off the spoiler-train whenever you like and craft your own adventure fear-free in this episode of Journeys Through Magnamund.
August and Jonathan's final words about Rockstarn contain spoilers for characters and events that occur in the latter half of the video game, while providing answers that a sequel never got to. But these are not just our last words -- Joe Dever's voice ends this game, and while it isn't the final tale that he got to tell in Magnamund, this was his final narration.
With a total of four Acts, each broken into multiple chapters, the Lone Wolf video game has too much to offer to cover in a single episode. In August and Jonathan's follow up episode, you will explore what makes Drakkarim swole, learn about the Kai fighting style, dive deeper into Shianti machinations, discover what Pure Bronin is (and why you shouldn't make a mace out of it like Jonathan did), and take a glimpse into the ranks of the Vordak to find out why they are more frightening than most of us who read the gamebooks are aware.
In 2013, Joe Dever realized his dream of turning Lone Wolf into an epic video game experience. Far from the primitive trappings of earlier attempts, Blood on the Snow would incorporate the latest gaming innovations of its time and full 3D models to present Magnamund as never before. For this adventure, new lore would be written, lore which today Jonathan and August explore. Find out all about the game's character of Leandra, what the art tells us about Magnamund, get Jonathan's tips for first time players, and hear behind the scenes details shared for the first time by August, who worked on the game.
The episode you didn't know you needed and a topic that stretches across the entire history of Lone Wolf, starting back in 1984 as a co-release with the very first books in the series. From the ZX Spectrum to the Nintendo Switch, August and Jonathan trace the eclectic and often tumultuous history of Lone Wolf video games. Learn what ended Hutchinson Games, discover what parts of Mirror of Death are cannon, why we should have gotten a Greel game, and get information about the development of the Forge Reply game from August (who reveals for the first time the level of his involvement in the game). All this and more, in this packed-to-the-brim retrospective of one of the most overlooked video game licenses.For information on the cancelled Ksatria game: https://www.projectaon.org/en/Main/LoneWolfKsatriaArticles
We asked you if there was anything you wanted to know that you felt had been missed in the podcast so far. And you said... yes! And then sent us more than a hundred questions. In this episode, August and Jonathan tackle as many as they can, breaking them down into the categories of Joe Lore, Kai Lord Lore, Other Lore, Gamebook writing, and extras that don't fit anywhere else. Learn what system August ran for Joe, how many New Order Kai Lord were at the siege of the monastery, why Agarash couldn't throw the Lorestones into space, whether we'll see The Huntress again, and who August and Jonathan would romantically pair Lone Wolf with.
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Welcome to Magnamund - the world of Joe Dever's Lone Wolf. Each episode explores an adventure in the Lone Wolf series, the fantastic role-playing epic spanning 32 books. New to Lone Wolf? Allow us to be your companions as you discover the bestselling series that continues to inspire generations of readers and gamers alike. Already a member of the Wolfpack? Come discover new lore and history as we chart a course towards the release of the final Lone Wolf and the conclusion of this legendary saga - forty years since fans began their journey.
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