
Sponsored by https://novacut.ai/ Our in person events in the Bay Area https://genaimeetup.com/ Read our long form analysis: https://genaipod.substack.com/ Mark's Game: https://kuczmama.github.io/meridian/ In this episode we cover AI, reverse engineering, and the week's tech news. We talk about why binaries are hard to reverse, whether open source and vibe coding threaten Adobe and SaaS, predatory mobile games, browser games and mashups, and building a procedural 3D game with Opus. We also look at Meta, Google, and the model race, Anthropic's Haiku model, text diffusion models, API pricing versus subscriptions, Claude plans, and multi-model review workflows. We finish with always-on agents and a meetup update. 0:00 Intro 0:52 AI, reverse engineering, and tech news 4:08 What binaries are and why they're hard to reverse 6:32 Open source threat to Adobe and SaaS 11:50 Will SaaS survive vibe coding? 14:11 Cleaning up apps and TVs with AI 15:01 Predatory mobile games 17:27 Browser games and game mashups 19:42 Building a procedural 3D game with Opus 21:59 Meta, Google, and the model race 25:29 Data, compute, and what makes a good model 27:44 Always-on agents and open-weight models 29:28 Chinese model releases and post-training 33:11 API pricing vs subscriptions 36:52 Anthropic's Haiku model 41:55 Text diffusion models 51:39 Tesla Roadster 1:03:42 Anthropic profitability and IPO 1:16:44 Claude subscription plans 1:26:35 Multi-model review workflows 1:30:54 Wrap-up and always-on agents 1:33:59 Meetup and sign-off
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