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Gamecraft: Daily Summaries Delivered

by Mitch Lasky / Blake Robbins

38 episodes·weekly·Leisure, Business, Investing

Gamecraft is a limited series about the modern history of the video game business. Beginning in the early 1990's, the video game business began a radical transformation from a console and PC packaged goods business into the highly complex, online, multi-platform business it is today. Game industry legend Mitch Lasky and game investor Blake Robbins go on a thematic tour of the last 30 years of gaming, exploring the origins of free-to-play, platform-based publishing, casual & mobile gaming, forever games, user-generated content, consoles, virtual reality, and in-game economies across the eight episodes of Season 1. In Season 2, Mitch and Blake are back with a new series analyzing the state of the video game business in 2024. They start with a macro view of the current business, before looking at some hot topics in gaming: the rise of powerful independent game studios, emerging markets for games around the world, how innovations in artificial intelligence will change game creation, and the renewed importance of intellectual property in the game business.

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Mentions

Most frequently mentioned across all episodes.

People

Blake Robbins(9)Mitch Lasky(9)Erling Haaland(3)Luka Modric(2)Lionel Messi(2)Blake(2)Jenova Chen(2)Carlo Ancelotti(2)Mitch(2)

Companies

Roblox(4)OpenAI(3)Anthropic(2)Zynga(2)Dream Games

Products & Tools

Steam(2)

About Gamecraft

Gamecraft is a limited series about the modern history of the video game business. Beginning in the early 1990's, the video game business began a radical transformation from a console and PC packaged goods business into the highly complex, online, multi-platform business it is today. Game industry legend Mitch Lasky and game investor Blake Robbins go on a thematic tour of the last 30 years of gaming, exploring the origins of free-to-play, platform-based publishing, casual & mobile gaming, forever games, user-generated content, consoles, virtual reality, and in-game economies across the eight episodes of Season 1. In Season 2, Mitch and Blake are back with a new series analyzing the state of the video game business in 2024. They start with a macro view of the current business, before looking at some hot topics in gaming: the rise of powerful independent game studios, emerging markets for games around the world, how innovations in artificial intelligence will change game creation, and the renewed importance of intellectual property in the game business.

By Mitch Lasky / Blake Robbins

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Frequently Asked Questions

What is Podzilla's Gamecraft daily summary?

It's a free AI-powered email that summarizes new episodes of Gamecraft as soon as they're published. You get the key takeaways, notable quotes, and links & mentions — all in a quick read.

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When a new episode drops, our AI transcribes and analyzes it, then generates a personalized summary tailored to your interests and profession. It's delivered to your inbox every morning.

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How often does Gamecraft release new episodes?

Gamecraft publishes weekly. Our AI generates a summary within hours of each new episode.

What topics does Gamecraft cover?

Gamecraft covers topics including Leisure, Business, Investing, Games, Video Games. Our AI identifies the specific themes in each episode and highlights what matters most to you.

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