
A lot of times as a GM, we can be tempted to say no to a player. Why not say yes instead? Not only is this embracing the “yes, and” philosophy of improvisation, but it will lead to more fun for the players and for us too. I also discuss leveling in Daggerheart compared with other games I’ve played. There is no such thing as xp in Daggerheart. How does this impact leveling? I compare 1st level Daggerheart characters with beginning characters in games like D&D, Pathfinder, Cypher System, and World of Darkness.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join my Book Club, now on Discord.Check Out my OTHER PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).
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GM Pitfalls to Avoid in Daggerheart & Other RPGs | GMJ 339

Daggerheart GM Best Practices | GMJ 338

Daggerheart GM Principles | GMJ 337

Daggerheart Player Best Practices, Maintaining Trust & Death Moves | GMJ 336
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