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On May 14, we’ve had one Ascension Day, yes.[1. Photo by Chase Kennedy on Unsplash.] What about second Ascension Day (May 21)? In either case, Ascension Day marks the lesser-known sequel to Easter Sunday, honoring the time when Jesus Christ returned to Heaven. His disciples recorded His famous last words, including His command: “Go therefore and make disciples of all nations, baptizing them in the name of the Father and of the Son and of the Holy Spirit, teaching them to observe all that I have commanded you.” How does this Great Commission affect our fantastical stories? First page STEPHEN: Intro ZACK: Intro and title Opening chat: did we witness to anyone this week? Mission update New at Lorehaven: newly upgraded Library book search Subscribe free to get updates and join the Lorehaven Guild 1. Let’s define the Great Commission. Now the eleven disciples went to Galilee, to the mountain to which Jesus had directed them. And when they saw him they worshiped him, but some doubted. And Jesus came and said to them, “All authority in heaven and on earth has been given to me. Go therefore and make disciples of all nations, baptizing them in the name of the Father and of the Son and of the Holy Spirit, teaching them to observe all that I have commanded you. And behold, I am with you always, to the end of the age.” —Matthew 28:16–20, ESV This command is first for Christ’s disciples and then all Christians. It’s not just about getting people saved but a lifelong faith practice. This starts at home but expands, including baptism and teaching. It doesn’t overrule orders to live simply, work hard, raise families. It doesn’t overrule God’s first “commission,” the Creation Mandate. In fact, this helps restore people to Jesus so we can do that calling. 2. How do some stories try to act this out? In the past, evangelical Christian fiction focuses on nonbelievers. They want to tell good stories, yes, but also get the reader saved. Sometimes the hero is a nonbeliever forced to confront faith issues. In fantasy, we met Jesus-allegories or find prayer is a weapon. In sci-fi, we learned aliens are real (demons) and Jesus is better. Other stories have featured “backslidden” people who need faith. And then other stories push back with more subtle approaches. The rise of YA brings simpler themes, often identity and courage. Romantasy may reduce “gospel” content, favoring virtues and love. Before: overt gospel about God. After: subtle morals about us. In either case, the original “evangelical” impulse may remain. Authors understandably want to do more than entertain readers. 3. Great stories reflect all God’s commands. It’s important to note differences between these two commands. So far as we know, the Creation Mandate is forever, an eternal call. The Great Commission is temporary . It won’t be around forever. This doesn’t make the Mandate more important. It does balance. That’s why the apostles spoke often about families and hard work. We have seen older novels that valued “message” over excellence. If we feel guilty over not witnessing, we may want to compensate. A novel may make us feel we’ve “evangelized” or helped others. But sometimes, even then, novels like that don’t fulfill that goal. Stephen enjoys novels that can reflect both these high callings. And yet only the Mandate tells creators to make great stories. My own novel does star space missionaries, yet has bigger ideas. The point isn’t “share the gospel.” It’s, “Here’s how that can look.” And then, “What are the costs to the human heroes who do this?” That story is mainly for Christian readers. Others may not get it. That’s okay. In my view, we need more stories “inside the club.” And yet Christians can bless nonbelievers just with great stories. They can reflect biblical truth, even gospel, yet have other goals. These can serve as pre-evangelism, or common grace for them. “Common grace” means the ways God blesses even nonbelievers. He sends rain and sunshine, good gove
This week marks Ascension Day, May 14![1. Photo by Timo Volz on Unsplash.] So let’s rise to that occasion and survey at least seven notions about that place to which Jesus ascended—Heaven. Is it true that Heaven is only “spiritual”? Or that we can’t know about Heaven is like, so it’s best we not think much about that unchanging, un-earthly or very-earthly dimension where “time shall be no more” and where basically good people go? We’ll do our best to bypass modern myth and search the only certain Source. Episode sponsors All that Glows by Lauren Smyth Realm Makers 2026 Conference & Expo Author Update from Novel Marketing The Talismiths: The Secret Saboteur by M. L. Hodder Mission update New at Lorehaven: weekly reviews, recent website upgrades Subscribe free to get updates and join the Lorehaven Guild Concession stand Concession: Randy Alcorn just released a similar article last week. By intention, I didn’t read the article, or my own previous material. There’s a chance some of my myths (in no special order) overlap. I do credit Alcorn’s Heaven (2004) as a formative influence. Yet here I’ll attempt to base my reasons straight on Scripture. In the past I’ve rankled some folks with strange afterlife ideas. Yet in the last 20 years more people have “discovered” New Earth. 1. Heaven is only a “spiritual” place. This usually comes not from teaching, but memes and impressions. Some of us also recall the phrase “spiritual body” (1 Cor. 15:44). Since God is Spirit (John 4:24), isn’t this the same kind of spirit? Won’t this mean we’ll have no body, becoming intangible, ghostly? It’s true that God the Father is spirit, without a body. Yet not Jesus. All resurrection ideas are based on His physical/spiritual nature. Yes, Heaven today is for souls separated from bodies (2 Cor. 5). It won’t stay that way after the final resurrection Jesus promises. Paul in 1 Cor. 15 defines “spiritual body” as Spirit-powered body. And in 2 Cor. 5 he promises we will be “further clothed,” not naked. 2. It’s best not to think about Heaven. This too is not taught in Scripture, except from misquoted verses. 1 Cor. 2:9, “what no eye has seen…” doesn’t truly command this. Even if this were about Heaven, it never discourages imagination. But it isn’t anyway. It’s about “things God has revealed” (verse 10). Scripture’s images encourage, not suppress truthful imagination. I’m not sure why else God would inspire such fantastical imagery. With biblical foundation, it’s impossible to think “too much” on this. See also: nonsense about “being so heavenly minded…” Bad logic. Being biblically “heavenly minded” helps us love “earthly good.” We avoid that gnostic impulse the slogan was meant to counter. 3. “Time shall be no more” in Heaven. People really do assume this phrase comes from the Bible. It’s actually from the hymn “When the Roll is Called Up Yonder.” That’s a partial quote from Rev. 10:6 (KJV), warning that time is up. But the phrase got loose and reinforces vague, “spiritoid” images. Maybe we could say time runs different in today’s Heaven. Revelation describes events in sequence, as Heaven watches. It references waiting martyrs (Rev. 6:11) and “half an hour” (8:1). In either case, Scripture never implies time/matter has gone evil. A possible rule: we need special proof for “X won’t be in Heaven.” Unless the Bible says, don’t assume that thing won’t last forever. 4. Basically good people go to Heaven. We hear this all the time, in pop culture, funerals, our own doubts. A lot of time this myth isn’t specifically taught, only caught. But I did hear <a href="https://www.youtube.com/watch?v=71bW-nM9D
Pragmata released to gaming consoles April 17. The new Capcom title promptly sold 1 million copies by its first weekend and provoked much discourse from fans and some haters. Why the hate? Because players everywhere, especially men, loved the key concept of an outer space soldier teaming up with a little android girl to fight robo-monsters. Gamers declared they would do anything to protect Diana. How do these stories help humans remember to restore our “factory settings”? Episode sponsors All that Glows by Lauren Smyth Realm Makers 2026 Conference & Expo Author Update from Novel Marketing The Talismiths: The Secret Saboteur by M. L. Hodder Mission update New at Lorehaven: weekly reviews, some website upgrades Subscribe free to get updates and join the Lorehaven Guild New book quest for Mortal Queens by Victoria McCombs 1. The tale of a mecha-man and robo-girl Capcom announced Pragmata nearly six years ago (June 2020). The game was later delayed, with sporadic, apologetic teasers. The pitch? Space marine finds orphaned android girl in moonbase. They team up to fight rogue robots in hopes of returning to Earth. Before it even released, Reddit banned one channel (TheGamer). They said some people were sexualizing the little robot girl, Diana. Which is unfortunately expected, and horrifying. More on this later. Last month, the final trailer arrived, and the game itself (April 17). After release, some men said they felt their “dad senses” awaken. You all HATE escort missions But make that NPC a cute kid, and suddenly you’ll burn the whole world down for them Japan’s population is crashing. Capcom realized people wouldn’t listen to government mandates to reproduce, so they started making “Parent Simulators” Pragmata feels like a psyop to make you want to have kids, a propaganda disguised as a game to boost the birth rates. And honestly it’s awesome. The timeline is full of people saying Diana makes them want to start a real family. I love that we really fell for it. —@TheRooster on X.com, April 20 Female players were also positively affected by Diana’s cuteness. In response, critics blasted this positive response as closeted sin. They saw nothing but evil motives in the male players’ enjoyment. Single men, actual dads, and uncles alike said they’d die for Diana. And the game’s fans began referring to human “factory settings.” 2. What we mean by saying ‘factory settings’ Stephen hasn’t yet played Pragmata but wants to. Great reviews. It turns out the idea of “factory settings” has great foundations. This is just a pop-culture-y, meme-y way to say “human purpose.” It’s a rebuttal to false purposes, e.g. “get rich” or “be an activist.” In other words, the “chief end of man.” Let’s define this carefully. In the biblical view, our “chief end” is to glorify and enjoy God. To the Christian, our “chief end” is not to protect the innocent. Our chief end isn’t even getting married and having families. After all, in a sinful world, not everyone is blessed with this gift. But … that doesn’t mean we deny that original human purpose. It goes back to Genesis 1:27-28, God’s first command to people. We worship Him first by acts of creation, including marriage/family. This is our “factory setting.” By recalling the action, we get close. The next step is to rediscover that original motive: to glorify God. 3.How these ‘factory settings’ can change us Stephen’s response is different. He’s not been blessed with kids. Even those who are blessed with kids have rough family situations. And of course, as some critics say, the game shows only positives. Diana isn’t a real child, but a ro
You’ve likely met some Christians who emphasize safety for children rather than preparing them for spiritual conflict. That’s why some more genteel-churchy responses to pop culture have said “it’s useless” or else “stay away” from stories like Harry Potter, Doom, or Dungeons and Dragons. So is it any wonder that a top-selling subgenre among young male readers is LitRPG, often with totally epic and jacked soldier good guys (maybe with mech suits) who slay evil aliens and demons? Episode sponsors Perplexity by Chawna Schroeder Realm Makers 2026 Conference & Expo Land of Giants by Laurie Christine Wisdom and Wonder Conference & Expo Mission update New at Lorehaven: new review of Wavemaker by F. C. Shultz Coming in early May: major site upgrades, especially with search Subscribe free to get updates and join the Lorehaven Guild Backstory: Jonathan Shuerger Jonathan Shuerger is a U.S. Marine Corps veteran who brings authenticity, faith, and a love of story to every page. His writing is marked by military precision, theological depth, and cinematic imagination. He’s the author of Devil Dog: A Marine vs. Hell, available on Royal Road. Find all his works at JonathanShuerger.com. 1. Warrior culture v. safety culture Why we should train people for battle. The martial art of Jiu Jitsu appeals to people. Warrior culture seems to be dying. Safetyism seems to be taking over. 2. How Christian culture responds to war stories Some critics claim violent stories cause us to be violent. What kinds of battles do we expect ourselves (or our kids) to face? 3. How young men long to level up Exploring the quests young men want to take. Jonathan’s new LitRPT book Devil Dog: “A Marine wakes up in Hell. He’s confused by two things: he’s part of a Game where demons level themselves up, and he’s infused with holy energy in defiance of every infernal law. Time to regroup.” Com station Top question for listeners What’s your favorite military story, whether from LitRPG or another genre? Next on Fantastical Truth Pragmata released to gaming consoles April 17. The new Capcom title promptly sold 1 million copies by its first weekend and provoked much discourse from fans and some haters. Why the gate? Because players everywhere, especially men, loved the key concept of an outer space soldier teaming up with a little android girl to fight robo-monsters. Gamers declared they would do anything to protect Diana. How does these stories help humans remember to restore our “factory settings”?
“We are now approaching lunar sunrise, and for all the people back on Earth, the crew of Apollo 8 has a message that we would like to send to you. “‘In the beginning, God created the Heaven and the Earth. And the Earth was without form and void, and darkness was upon the face of the deep. And the spirit of God moved upon the face of the waters, and God said, “Let there be light.” And there was light. And God saw the light, that it was good, and God divided the light from the darkness.’” Episode sponsors The Star-Blessed by Angie Dickinson Realm Makers 2026 Conference & Expo Land of Giants by Laurie Christine Wisdom and Wonder Conference & Expo Mission update New at Lorehaven: new reviews, upcoming super search Subscribe free to get updates and join the Lorehaven Guild Plus the Lorehaven Authorship to help terraform Christian fantasy Stephen heads to Houston to hype space missions April 25 at Houston Christian University’s Wisdom & Wonder Conference The crew of Apollo 8 in 1968 (NASA) 1. Past astronauts paid tribute to Christianity Dec. 24, 1968: Apollo 8’s crew was the very first to orbit the Moon. These astronauts were Bill Anders, Jim Lovell, and Frank Borman. And they read from Gen. 1:1-10 (in the King James Version). But the Judeo-Christian roots of NASA go even deeper. General ideas: this is a generation still shaped by World War II. Some call this “positive world,” when churches/faith were in vogue. So was the actual gospel, co-mingled with “cultural Christianity.” Rocket engineer Wernher von Braun was one confessing Christian. These men did not just affirm Jesus as Savior but God as Creator. “And God said, ‘Let the waters under the Heavens be gathered together into one place. And let the dry land appear.’ And it was so. And God called the dry land Earth. And the gathering together of the waters called he seas. And God saw that it was good.” And from the crew of Apollo 8, we close with good night, good luck, a Merry Christmas and God bless all of you—all of you on the good Earth. Apollo 8 Commander Frank Borman, Dec. 24, 1968 Many early astronauts publicly acknowledged Christ or religion. Among these were Captain Jim Lovell and Col. Buzz Aldrin. Aldrin, a Presbyterian, took a secret Communion on the Moon. During a pre-splashdown broadcast, he also read Psalm 8:3-4: “When I consider thy heavens, the work of thy fingers, the moon and the stars, which thou has ordained; What is man that thou art mindful of him? And the Son of Man, that thou visitest him?” According to a 2019 Catholic Sun article: It turns out Aldrin’s religious faith is not an anomaly. In fact, the 29 astronauts who visited the moon during the Apollo program were a generally religious cohort. According to NASA, 23 were Protestant and six Catholic, with a high proportion of them serving as churc
In spring 2026, social media platform X field-tested a new feature. Thanks to AI advances, with little fanfare, we now have universal translators. And suddenly the “curse of Babel” was temporarily lifted. Americans, Japanese, and Koreans began sharing their love of foods, patriotism, and fantastical stories. But for decades already, people around the world have found the wonder of creativity from overseas—manga, anime, games, and music. Why do we love these stories?[1. Photo by Branden Skeli on Unsplash.] Episode sponsors The Star-Blessed by Angie Dickinson Realm Makers 2026 Conference & Expo Land of Giants by Laurie Christine Above the Circle of Earth by E. Stephen Burnett Mission update New at Lorehaven: new reviews of Perplexity and Sanctified Subscribe free to get updates and join the Lorehaven Guild 1. Today every story can become localized To recap: God made people originally to act as one human family. Sin broke those relationships (Gen. 3), leading to global corruption. God’s global Flood rebooted the world (Gen. 6-9). Generations later one humanity shared in evil. So He confused languages (Gen. 11). People now live with distinct cultures, all human yet divided. Pentecost showed a glorious reversal of this division (Acts 1-2). Radio and internet also shortened com distances between nations. Side effect: this makes us feel all crises are equally important to us. But, great benefit: this allows us to share in one another’s stories. Auto-translate is not new, but recently on X it became default. These “universal translators” with AI are erasing language barriers. Japanese and Americans bonded over shared food, music, culture. And now Koreans and others are joining the conversations. So far it’s wholesome and humanist (in the best possible way). People love their cultures most, and like others who do the same. Yet many fans have liked Japanese and Korean media for decades. 2. Fans love Japanese manga, anime, music Zack spent much of his childhood spent inside Japanese-created fantasy worlds. Stephen grew up enjoying cartoons that turned out to be anime: The original 1980s Superbook biblical fiction series 1 and 2 The lesser-known New Testament-focused The Flying House All voiced by the English dub cast of Kimba the White Lion Must credit televangelist Pat Roberton’s original CBN station They worked with Tatsunoko Production before anime was cool Stephen has also grown to love Miyazaki films and newer anime. Manga makes half of graphic novel sales. Western comics rarely crack top ten. Lots more manga get produced into anime, so it’s a dual format appeal. American comics tend to focus on superhero reboots from DC or Marvel. Meanwhile, manga spans nearly every genre of fiction. Manga focuses on adventure and achievement, rather than vanity. Manga focused on craftsmanship and audience, not sociopolitical agendas. Japan has much less influence Christian, yet creators address biblical themes. Many of them are at least familiar with the Bible as literature. So you’ll get a Chrisitan missionary-focused plot arc in Rurouni Kenshin Or late-breaking messiah motifs and a “pastor” character in One Piece. 3. Fans also love K-dramas and K-pop Korean-made fantastical stories are also taking the world by storm. Both our wives enjoy a Korean original export: K-dramas. Many of them are whole-hearted tropey, romantic-dramedy. And many have fantastical elements, like modernized mythology. Then of course there’s the music. Many K-pop artists love Bands like Stray Kids and A-Teez overtly tribute Western fantasy. Stray Kids teamed up with Ryan Reynolds as De
Doctor Who is dead and not regenerating any time soon.[1. Photo by Krists Luhaers on Unsplash.] Star Wars is suspended in the bacta tank. Star Trek is redirecting all power to life support. Meanwhile, Netflix struggles to sing life into Narnia, bad philosophers stone Harry Potter, and goblins threaten to overrun all that was good in Middle-earth. But there were some who resisted. When studios keep killing great stories, could fans bring resurrection? Episode sponsors The Star-Blessed by Angie Dickinson Realm Makers 2026 Conference & Expo Land of Giants by Laurie Christine Above the Circle of Earth by E. Stephen Burnett Mission update New review of Lightshed by Crystal D. Grant Subscribe free to get updates and join the Lorehaven Guild 1. Star Trek and Star Wars are on life support Star Wars—everyone blames Disney, Kathleen Kennedy, streaming. And of course The Acolyte all but ended fan interest in that galaxy. Much ink has been spilled about that, so we needn’t do a remake. Star Trek—everyone blames Paramount, Alex Kurtzman, streaming. Recently even Project Hail Mary author Andy Weir called Trek bad. Weir later semi-apologized, but only for a seeming personal slight. And this just in: J.J. Abrams’ company is downsizing and moving. 2. Fantasy lands get slain by corporate orcs Rings of Power stumbles on, seeming to promise a “good orc” plot. Andy Serkis directs The Hunt for Gollum, a dubious “side quest.” Then came the big news that Stephen Colbert is writing another. This second side-quest movie hints at revisiting Fellowship events. As for Colbert, he’s arguably an agitator and has no fantasy credits. Meanwhile, no news is bad news re. Netflix’s “rock ‘n’ roll” Narnia. Some fans are more optimistic. We wish we could be, but cannot. 3. Solution: fight joyously for stories you love “If you don’t like it, don’t watch it.” Fair. But it’s okay to criticize. Avoid the traps of “blackpilled” cynicism we mentioned last week. Great stories go on, launching from big studios or small creators. Even that trailer from Amazon/MGM’s He-Man looks refreshing! But don’t lose hope for big franchises either. They may yet return. Next for Ryan Gosling? Star Wars: Starfighter from Shawn Levy. New owners could restore Star Trek and DC. Let’s pray for them! Com station Top question for listeners Which dead or dying franchise would you love to see return to life? Next on Fantastical Truth In March 2026, social media platform X field-tested a new feature. Thanks to AI advances, with little fanfare, we now have universal translators. And suddenly the “curse of Babel” was temporarily lifted. Americans and Japanese conversed with joy about tasty barbecue, patriotism, and the stories we love. But for decades already, people around the world have found the wonder of Japanese-made fiction—manga, anime, games, and beyond. Why do we love these stories?
This month’s Project Hail Mary film is being praised as a fresh, thrilling sci-fi take that is wholesome and sincere. As expected, we’re seeing more fantastical fans cry out for stories that celebrate the human spirit. Why do we love these stories? And how do different fan trends, even across whole generations, keep swerving between positive portrayals and other stories that may be called “cynical”? Episode sponsors The Star-Blessed by Angie Dickinson Realm Makers 2026 Conference & Expo The Hole-Man by Dan Daetz Above the Circle of Earth by E. Stephen Burnett Mission update New at Lorehaven: new boosted Library search Subscribe free to get updates and join the Lorehaven Guild 1. Optimistic stories celebrate common grace Stephen read the book back soon after its May 4, 2021, release. Don’t miss the audiobook read by narrator Ray “Darkseid” Porter. Right from the title, Project Hail Mary honors human will and spirit. Weir publicly eschewed inserting “the message” (leftist politics). It’s a deeply humanist story (and not necessarily in a bad way). Brett McCracken from TGC wrote that the film honors biblical virtues and “celebrates friendship, sacrifice, and self-giving love.” Some vote blue. Some red. But everyone loves Grace and Rocky. 2. Cynical stories show sin—and to a fault In response, many fans are freshly condemning cynical stories. These make a show of hopelessness, grimdark, nihilism, despair. But there are fewer of these obvious cynical stories in pop culture. Their problem isn’t “show sin at all.” Their problem is lack of virtue. Do note that some popular “optimistic” stories are just posers. They’re just as cynical about virtue, yet may offer false “syncerity.” One can almost see the memos. They’re trying to have/eat cake. 3. Many great stories rightly reflect both “Realistic” stories aren’t always cynical, and “colorful” stories aren’t always optimistic; this is defined more by ideas than appearance. Earnest and optimistic stories can be noblebright and nobledark. In fact, Project Hail Mary (book and film) mixes both of these. Even God gets a friendly shoutout—a hint at the morality’s origin. Spoiler: Ryland is no hero. He’s effectively assaulted. That’s dark. But desperate times call for Grace. He becomes a hero. That’s light. These stories defeat both forced “syncerity” and cynical tales. Com station Top question for listeners What do you love about Project Hail Mary and optimistic stories? Next on Fantastical Truth Uh-oh. That big new trailer from that big studio just hit for that big fantasy franchise remake/reboot/sequel. It’s too big to fail! And then fail it does. They got the cast way wrong. They hired a bad writer. And they’re going to ruin everything we loved about the original. What’s worse? These big studios don’t seem to care. Do they? Or do some big studios have big secret reasons for “improving” fantasy franchises?
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