
Wow, it's been a while!In this new Dragon Mind series, we'll be looking at how to pursue "mastery" in Game Mastering, starting with Jesse Schell's 100 lenses of Game Design from his book, The Art of Game Design.Want to follow more Dragon Mind?Check out the YouTube Channel at https://www.youtube.com/@dragonmindttrpgsAnd the Substack at https://dragonmind.substack.com/Check out more of the Darkmore Podcast Network and join the community Discord at https://darkmorepodcasts.com/
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Player Agency in Equipment | Swiftguard Design Breakdown 3

Lens 3 - What do your players value? | Mastering Game Mastering

À La Carte Caracter Creation | Swiftguard Design Breakdown 2

Lens 2 - Defining Fun and Surprise | Mastering Game Mastering
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