
Some excellent questions from Digital Foundry Supporters this week. Does the F1 25 PS5 Pro path tracing demo and ReSTIR optimisations mean that path tracing is going mainstream - maybe for next gen? Is there still untapped potential in PS5 and Series X? Is Microsoft's new "We Are Xbox" strategy document just a massive balloon of hot air? Is Nvidia making path tracing an exclusive feature and what do we think about that? And... a year on from release, why Oblivion Remastered still broken? 00:00 Introduction 00:35 Supporter Q1: Will path tracing efficiency improvements bring PT to current gen console games? 12:30 Supporter Q2: Is there still untapped potential in PS5 and Series X? 19:25 Supporter Q3: Have we hit the peak of ML image reconstruction? 27:45 Supporter Q4: Why is path tracing exclusive to Nvidia in so many recent games? 32:54 Supporter Q5: Will Oblivion Remastered ever be fixed? 39:57 Supporter Q6: Would games really run 30% faster if they were optimized for Intel CPUs? 45:31 Supporter Q7: Do Microsoft’s recent Xbox promises mean anything? Learn more about your ad choices. Visit megaphone.fm/adchoices
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DF Direct Weekly #261: F1 25 PS5 Pro Path Tracing Demo, AC Black Flag Resynced, New Xbox Strategy

DF Direct Q+A: Will PSSR Lower Game Resolutions? Starfield Switch 2, Is RTX 5080 OK For Path Tracing

DF Direct Weekly #260: Metro 2039 Looks Phenomenal, Ryzen 5800X3D Returns, Starfield PS5 Crash Fix?

DF Direct Q+A: Should Nintendo Make A Switch 2 Home Console? Is Console Gaming Stagnating?
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