
Episode 291- Game Development with Jamey Stegmaier Publisher, designer, and friend Jamey Stegmaier returns to the podcast, this time for a chat about game development. Come for solid advice and analysis, stay for insightful stories about specific Stonemaier and GameHead games! Time Stamps 4:30- design vs development 20:45- tools of development 34:30- development and personal taste 41:00- possible pitfalls 53:15- crediting developers 1:06:00- using data 1:12:15- developing Stonemaier games 1:19:45- expansion development 1:25:30- when is a game "finished"? Preplanners Next week is an interview with a LEGENDARY designer! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
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